翻页时钟
大约 5 分钟
效果
源码
<template>
<div class="clock" id="clock">
<!-- 每一张翻页卡片 -->
<div class="flip down">
<div class="digital front number0"></div>
<div class="digital back number1"></div>
</div>
<div class="flip down">
<div class="digital front number0"></div>
<div class="digital back number1"></div>
</div>
<em>:</em>
<div class="flip down">
<div class="digital front number0"></div>
<div class="digital back number1"></div>
</div>
<div class="flip down">
<div class="digital front number0"></div>
<div class="digital back number1"></div>
</div>
<em>:</em>
<div class="flip down">
<div class="digital front number0"></div>
<div class="digital back number1"></div>
</div>
<div class="flip down">
<div class="digital front number0"></div>
<div class="digital back number1"></div>
</div>
</div>
</template>
<script setup>
function Flipper(config) {
// 默认配置
this.config = {
// 时钟模块的节点
node: null,
// 初始前牌文字
frontText: "number0",
// 初始后牌文字
backText: "number1",
// 翻转动画时间(毫秒,与翻转动画CSS 设置的animation-duration时间要一致)
duration: 600,
};
// 节点的原本class,与html对应,方便后面添加/删除新的class
this.nodeClass = {
flip: "flip",
front: "digital front",
back: "digital back",
};
// 覆盖默认配置
Object.assign(this.config, config);
// 定位前后两个牌的DOM节点
this.frontNode = this.config.node.querySelector(".front");
this.backNode = this.config.node.querySelector(".back");
// 是否处于翻牌动画过程中(防止动画未完成就进入下一次翻牌)
this.isFlipping = false;
// 初始化
this._init();
}
Flipper.prototype = {
constructor: Flipper,
// 初始化
_init: function () {
// 设置初始牌面字符
this._setFront(this.config.frontText);
this._setBack(this.config.backText);
},
// 设置前牌文字
_setFront: function (className) {
this.frontNode.setAttribute(
"class",
this.nodeClass.front + " " + className,
);
},
// 设置后牌文字
_setBack: function (className) {
this.backNode.setAttribute("class", this.nodeClass.back + " " + className);
},
_flip: function (type, front, back) {
// 如果处于翻转中,则不执行
if (this.isFlipping) {
return false;
}
// 设置翻转状态为true
this.isFlipping = true;
// 设置前牌文字
this._setFront(front);
// 设置后牌文字
this._setBack(back);
// 根据传递过来的type设置翻转方向
let flipClass = this.nodeClass.flip;
if (type === "down") {
flipClass += " down";
} else {
flipClass += " up";
}
// 添加翻转方向和执行动画的class,执行翻转动画
this.config.node.setAttribute("class", flipClass + " go");
// 根据设置的动画时间,在动画结束后,还原class并更新前牌文字
setTimeout(() => {
// 还原class
this.config.node.setAttribute("class", flipClass);
// 设置翻转状态为false
this.isFlipping = false;
// 将前牌文字设置为当前新的数字,后牌因为被前牌挡住了,就不用设置了。
this._setFront(back);
}, this.config.duration);
},
// 下翻牌
flipDown: function (front, back) {
this._flip("down", front, back);
},
// 上翻牌
flipUp: function (front, back) {
this._flip("up", front, back);
},
};
// 定位时钟模块
let clock = document.getElementById("clock");
// 定位6个翻板
let flips = clock.querySelectorAll(".flip");
// 获取当前时间
let now = new Date();
// 格式化当前时间,例如现在是20:30:10,则输出"203010"字符串
let nowTimeStr = formatDate(now, "hhiiss");
// 格式化下一秒的时间
let nextTimeStr = formatDate(new Date(now.getTime() + 1000), "hhiiss");
// 定义牌板数组,用来存储6个Flipper翻板对象
let flipObjs = [];
for (let i = 0; i < flips.length; i++) {
// 创建6个Flipper实例,初始化并存入flipObjs
flipObjs.push(
new Flipper({
// 每个Flipper实例按数组顺序与翻板DOM的顺序一一对应
node: flips[i],
// 按数组顺序取时间字符串对应位置的数字
frontText: "number" + nowTimeStr[i],
backText: "number" + nextTimeStr[i],
}),
);
}
//正则格式化日期
function formatDate(date, dateFormat) {
/* 单独格式化年份,根据y的字符数量输出年份
* 例如:yyyy => 2019
yy => 19
y => 9
*/
if (/(y+)/.test(dateFormat)) {
dateFormat = dateFormat.replace(
RegExp.$1,
(date.getFullYear() + "").substr(4 - RegExp.$1.length),
);
}
// 格式化月、日、时、分、秒
let o = {
"m+": date.getMonth() + 1,
"d+": date.getDate(),
"h+": date.getHours(),
"i+": date.getMinutes(),
"s+": date.getSeconds(),
};
for (let k in o) {
if (new RegExp(`(${k})`).test(dateFormat)) {
// 取出对应的值
let str = o[k] + "";
/* 根据设置的格式,输出对应的字符
* 例如: 早上8时,hh => 08,h => 8
* 但是,当数字>=10时,无论格式为一位还是多位,不做截取,这是与年份格式化不一致的地方
* 例如: 下午15时,hh => 15, h => 15
*/
dateFormat = dateFormat.replace(
RegExp.$1,
RegExp.$1.length === 1 ? str : padLeftZero(str),
);
}
}
return dateFormat;
}
//日期时间补零
function padLeftZero(str) {
return ("00" + str).substr(str.length);
}
setInterval(function () {
// 获取当前时间
let now = new Date();
// 格式化当前时间
let nowTimeStr = formatDate(new Date(now.getTime() - 1000), "hhiiss");
// 格式化下一秒时间
let nextTimeStr = formatDate(now, "hhiiss");
// 将当前时间和下一秒时间逐位对比
for (let i = 0; i < flipObjs.length; i++) {
// 如果前后数字没有变化,则直接跳过,不翻牌
if (nowTimeStr[i] === nextTimeStr[i]) {
continue;
}
// 传递前后牌的数字,进行向下翻牌动画
flipObjs[i].flipDown("number" + nowTimeStr[i], "number" + nextTimeStr[i]);
}
}, 1000);
</script>
<style>
.clock {
text-align: center;
}
.clock em {
display: inline-block;
line-height: 102px;
font-size: 66px;
font-style: normal;
vertical-align: top;
}
.flip {
display: inline-block;
position: relative;
width: 60px;
height: 100px;
line-height: 100px;
border: solid 1px #000;
border-radius: 10px;
background: #fff;
font-size: 66px;
color: #fff;
box-shadow: 0 0 6px rgba(0, 0, 0, 0.5);
text-align: center;
}
.flip .digital::before,
.flip .digital::after {
content: "";
position: absolute;
background: #000;
left: 0;
right: 0;
overflow: hidden;
/* box-sizing: border-box; */
}
.flip .digital::before {
top: 0;
bottom: 50%;
border-radius: 10px 10px 0 0;
border-bottom: 1px solid #666;
}
.flip .digital::after {
top: 50%;
bottom: 0;
border-radius: 0 0 10px 10px;
line-height: 0;
}
.flip .number0::before,
.flip .number0::after {
content: "0";
}
.flip .number1::before,
.flip .number1::after {
content: "1";
}
.flip .number2::before,
.flip .number2::after {
content: "2";
}
.flip .number3::before,
.flip .number3::after {
content: "3";
}
.flip .number4::before,
.flip .number4::after {
content: "4";
}
.flip .number5::before,
.flip .number5::after {
content: "5";
}
.flip .number6::before,
.flip .number6::after {
content: "6";
}
.flip .number7::before,
.flip .number7::after {
content: "7";
}
.flip .number8::before,
.flip .number8::after {
content: "8";
}
.flip .number9::before,
.flip .number9::after {
content: "9";
}
/* 向下翻 */
.flip.down .front::before {
z-index: 3;
}
.flip.down .back::after {
z-index: 2;
transform-origin: center top;
transform: perspective(160px) rotateX(180deg);
}
.flip.down .front::after,
.flip.down .back::before {
z-index: 1;
}
/* 向上翻 */
.flip.up .front::after {
z-index: 3;
}
.flip.up .back::before {
z-index: 2;
transform-origin: center bottom;
transform: perspective(160px) rotateX(-180deg);
}
.flip.up .front::before,
.flip.up .back::after {
z-index: 1;
}
.flip.down.go .front:before {
transform-origin: 50% 100%;
animation: frontFlipDown 0.6s ease-in-out both;
box-shadow: 0 -2px 6px rgba(255, 255, 255, 0.3);
backface-visibility: hidden;
}
.flip.down.go .back:after {
animation: backFlipDown 0.6s ease-in-out both;
}
@keyframes frontFlipDown {
0% {
transform: perspective(160px) rotateX(0deg);
}
100% {
transform: perspective(160px) rotateX(-180deg);
}
}
@keyframes backFlipDown {
0% {
transform: perspective(160px) rotateX(180deg);
}
100% {
transform: perspective(160px) rotateX(0deg);
}
}
</style>